The Art of Halo Custom Edition

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Blood Islands

Author unknown

Released in 2004 Blood Islands was one of the first maps made for the Halo Custom Edition game.  It featured a water environment with two Forerunner styled bases on separate islands. The maps featured aerial combat as well as some "ground based" stealth since the water between bases covers most of the player.  The two islands, while roughly the same size are not symmetrical and follow the pattern of the overall asymmetrical design of the map.

An archipelago on the Ring World's inland sea